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NPC Generator

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Advanced [show]


Drogo Barton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting brown shirt and pants. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south. Drogo was born on a far southern desert where he grew up under the tutelage of his father, an expert Architect. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Logical. Flaws: Insane, Shy. Bonds: Immigrant, Has a crush. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Drogo Barton, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +6

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Clerebold Snape, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His blonde hair is greasy and uncared for. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Layabout and found it very stressful. He struck the Layabout job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Clerebold Snape, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Solomon Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. With bright chestnut hair and a scraggly beard. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Solomon lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Joker. Bonds: Has a crush, Adventurer, Family. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Solomon Tyndall, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)15 (+2) 16 (+3)16 (+3)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Roland Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple green robe with white stripes complete with hood. He has no hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He receives visions of the future at random moments

History: He was raised in a island tribe. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and to be a scribe again

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Roland Oakley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Red spinel (160 gp). Amber (160 gp).


Social Check DCs


Patrick Fidget, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. His head has been shaved. His eyes are violet.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Fidget, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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