Chad Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak, and carries shortbows. His blonde hair is kept up in a ponytail inside a Stetson hat. His violet eyes dart from person to person.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born at the edge of vast plains. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent mother; and a rival would like him out of the picture
Ideals: Fighting, Artistic. Bonds: Criminal record, Family, Nature, Adventurer. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Gilbert Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his spear ready. His red hair is slicked back into a classic pompadour. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Fighting, Disciplined. Bonds: Attractive, Adventurer, Poor. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Violet garnet (300 gp). Amber (130 gp). Tiger eye turquoise (8 gp).
Manfred Denholm, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is cut short. His fierce blue eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He works hard and plays hard.
History: Born in the north to a Detective, Manfred learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Impulsive, Hedonist. Bonds: Job. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0
Possessions: 300 gp.
Robert Norton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his bastard sword ready. With a patchy chestnut beard and wild chestnut hair. This gray eyed easterner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city he treasured whatever gifts he got. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Poor, Criminal record. Occupation: Courier
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 22000 sp. 1 Minor magic item.
Dustin Adley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His golden hair is slicked back into a classic pompadour. His amber eyes peer out from beneath his Stetson pastel hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has achieved small success as a Painter.
Motivation: Revenge; and he wants revenge against dire rats
Bonds: Attractive, Immigrant, Poor, Job, Enemies. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
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