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Advanced [show]


Richard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered brown stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has gray eyes and a grey hat with a brown feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Richard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Has a crush, Adventurer, Poor, Religious. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Roscoe, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Kody Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears tight fighting clothing, which leaves very little to the imagination. His red hair has been sun bleached extensively. His eyes are brown and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Kody hails from a village terrorized by orcs. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and someone believes him a fraud

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Mentor, Enemies. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Kody Birkenhead, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 9 (-1)7 (-2)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Robert Reed, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear black clothing when he does not wear armor. His brown hair is braided into rings. His green eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Insane. Bonds: Mentor, Criminal record. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Robert Reed, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 8 (-1)16 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 9
Languages Common, Ignan, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Robert Astley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean brown cloak covering his clean studded leather. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 11 years.

Motivation: He desires power and/or immortality; and balancing his hectic life and new animal trainer responsibilities is difficult

Flaws: Addict. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Robert Astley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears his auburn hair up. His fierce hazel eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Doctor business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Doctor job and began his own company from there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting. Flaws: Emotional, Antagonistic. Bonds: Rich, Job. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Gunter Barclay, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)7 (-2) 9 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 5 Acid flasks. 5 Acid flasks.


Social Check DCs

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