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Advanced [show]


Roland Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His auburn hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He misses his home and complains about the freezing weather, even in summer.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Gifted, Optimist. Bonds: Attractive, Immigrant, Job. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Roland Hastings, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 10 (+0)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Charles Northcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His hair is always cut to a buzz. His fierce violet eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and he desires power and/or immortality

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Northcott, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 11 (+0)16 (+3)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Hunter Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a pastel and green robe with the hood down. He wears his brown hair up in a very large beehive style do. His violet eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can't help but pocket interesting objects he comes across

History: The child of eastern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he feels that his past leaves him morally obligated to help

Flaws: Greedy. Bonds: Criminal record, Immigrant, Poor, Job. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Hunter Clayden, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. Brown-green garnet (140 gp).


Social Check DCs


Trey Burton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His black hair is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: He dislikes all the random violence that takes place in the north. He is a great chef.

History: Trey was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Burton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 7 (-2)15 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Gentry, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he is wearing the road beaten gear of a warrior. His golden hair is smooth and relatively long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Adelard has worked very hard to control his curse. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: To be a Sellsword again; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Adelard Gentry, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp.


Social Check DCs

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