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NPC Generator

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Advanced [show]


Trym Quinton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket, and he perpetually has his longbow ready. His red hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Barber business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Professionalism. Bonds: Criminal record, Job, Religious. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Trym Quinton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Chad Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a brown tunic with white highlights, and long blue pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His blue eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. Cursed with a spirit at a very young age, Chad has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Disease. Bonds: Slave, Nature, Adventurer. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Chad Mitchell, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 cp.


Social Check DCs


Arnold Huxley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His blonde hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: Arnold was born the youngest of three triplets. He has had some formal music training, and achieved minor success. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: He feels threatened by others; and wants to raise his children well

Ideals: Joker, Artistic. Flaws: Ugly, Selfish, Fearful. Bonds: Family. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Huxley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp. 7 Acid flasks.


Social Check DCs


Kody Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: He was born in the west, but his parents moved at a very young age to the south. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Disciplined, Logical. Bonds: Immigrant, Family. Occupation: Weaver

Voice: German accent

Attributes [hide]

Kody Willoughby, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills History +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a tan and black handkerchief worn on his left side. He wears a small hat to hide his balding. His eyes are brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Hedonist. Bonds: Poor, Family, Criminal record. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Kitchur, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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