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NPC Generator

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Advanced [show]


Manfred Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean black cloak covering his clean studded leather. He has a very tight haircut. His eyes are a pleasant gray.

Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.

History: Gifted from a young age, Manfred studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Logical, Gifted, Athletic. Flaws: Racist. Bonds: Family. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Manfred Hornsby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Gilbert Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Mason in town.

History: He was born blind and as such lacked many opportunities for work. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Attractive, Job, Military. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Gilbert Darlington, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 3 (-4)10 (+0)
Skills Medicine -2, Perception -2
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Bloodstone (70 gp). Bloodstone (70 gp). Jade (100 gp).


Social Check DCs


Robert Astley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants, and he perpetually has his greataxe ready. He has a small bristly mustache and wavy white hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Layabout.

Motivation: Further expansion of business; and he would like to get married and retire

Ideals: Fighting, Professionalism, Gifted. Bonds: Nature, Job, Has a crush. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Robert Astley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 17 (+3)6 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Silver pearl (70 gp). Rhodochrosite (5 gp). Carnelian (50 gp). 1 Average lock. 1 Bullseye lantern.


Social Check DCs


Bertram Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered black stockings. He is bristling with hidden weapons, mostly kukris and rapiers. His blonde hair is knotted and matted. His eyes are likewise amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Bertram studied abroad. He dropped out of school before completing his studies. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Bertram Fidget, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)7 (-2) 10 (+0)13 (+1)
Skills Nature +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Brass mug with jade inlays (200 gp). Solid gold idol (700 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Tim Mori, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a violet and white robe with the hood down. He wears his red hair up. His amber eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Ideals: Athletic, Joker. Flaws: Mundane. Bonds: Immigrant, Slave. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Tim Mori, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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