John Beverly, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and very short. His eyes are likewise brown.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes; and a rival would like him out of the picture
Ideals: Fighting, Joker, Impeccable. Bonds: Military, Criminal record, Family. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 23000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Finely wrought small gold bracelet (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Ernest Thornton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, brown cloak. His auburn hair is unkempt and raggedy. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety.
Ideals: Disciplined. Flaws: Ugly, Insomniac, Fearful. Bonds: Poor, Religious. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp.
Trym Braxton, Male Human [Permalink]
Personal [hide]
Description: This man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his pickaxe. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He comes from a rich eastern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Flaws: PTSD. Bonds: Rich, Job, Attractive. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp. 1 Minor magic item.
Ernest Wharton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His hair is blonde and very short. His eyes, though not visible through his cowl, are brown.
Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Insane. Bonds: Poor, Slave. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 1 Minor magic item.
Theodoric Nash, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Emotional, Forgetful. Bonds: Poor, Adventurer. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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