Trey Ryland, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He sports tan clothing, slightly heavier than average wear. His silver hair is still thick. He has blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A rival would like him out of the picture; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Criminal record, Religious. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 cp.
John Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is long and brown with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.
History: The child of western immigrants he idolized his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.
Motivation: Marry his brother to traveling adventurers; and he wants revenge against orcs
Flaws: Addict, Antagonistic. Bonds: Immigrant, Family, Enemies. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Solomon Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries morningstars. His hair is cut close to his head. His eyes are likewise brown. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of illithids once and for all.
History: Solomon was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Persistence. Bonds: Adventurer, Attractive, Enemies. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
Alexandre Wade, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear tan clothing when he does not wear armor, he is not a threatening figure. He wears his auburn hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered music. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Deep blue spinel (700 gp). Amethyst (60 gp). Freshwater pearl (7 gp). Amber (60 gp). 1 Minor magic item.
Jocelyn Hallewell, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. His silver hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Humans.
History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark
Flaws: Selfish, Racist. Bonds: Rich, Family, Adventurer. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
