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NPC Generator

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Advanced [show]


Guy Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long golden beard with little hanging trinkets. His green eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Guy Walcott, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Graham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in blue turtlenecks beneath a green coat with black slacks. He has a long chestnut beard with little hanging trinkets. His violet eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the north, certain he would find work there.

Motivation: Seeks redemption; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, In love. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Graham, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Shane Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a very tight haircut. His hazel eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on women, regardless of circumstances.

History: He got into the Architect business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Architect job and began his own company from there.

Motivation: Wants to open a new tavern; and he's in love

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Shane Lincoln, Male Human Fighter 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 70 pp. Red spinel (150 gp). White opal (600 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Gilbert Barney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears just a grey suit, he is not a threatening figure. He has golden hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has worked as a Stableman like his father before him.

Motivation: Sabotage a competitor; and to get a good night's sleep

Flaws: Hedonist, Insomniac. Bonds: Attractive, Religious, Job. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Barney, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 7000 cp. 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Godfrey Wellington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears a faded coat and loose pants complete with wide-brimmed hat. His long red hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Impeccable, Fighting, Logical. Bonds: Nature. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Wellington, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs

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