Jocelyn Wade, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is cut short. His eyes are likewise amber. His teeth are white and perfect.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east his family was never financially stable. After coming to the age of reason, Jocelyn took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's attracted to the PC.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 43000 sp. 1 Minor magic item.
Cory Wheatley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with feathered hat. His tied-back hair is golden. He is very pretty but has cold, dead eyes.
Personality: Cory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with painting.
History: Cory hails from a village terrorized by gnolls. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.
Motivation: He wants revenge against gnolls; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Bonds: Attractive, Enemies, Nature. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 43000 sp.
Robert Hallewell, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, and he perpetually has his longbow ready. He is bald on top and has large black tufts of hair around his ears. He has blue eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. He also has developed a complete distrust of the Navigator profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Cartwright and found it very stressful. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he is content
Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Cartwright
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).
Heward Adley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long silver hair reaches down to his waist. He has several tiny amethyst earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Flaws: Disease, Forgetful, Insomniac. Bonds: Rich. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Roland Graeme, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His silver hair is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Roland hails from a village terrorized by goblins. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge
Flaws: Addict. Bonds: Attractive, Poor, Religious, Immigrant, Enemies. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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