Godfrey Langley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is unkempt and raggedy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Armorer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Thomas Langston, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears rags and sports a simple walking cane. His silver hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.
History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Priest, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: His religion dominates his actions; and to be a priest again
Ideals: Athletic. Bonds: Poor, Job, Immigrant, Religious. Occupation: Servant
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
Possessions: 1 Half-Plate.
Percival Adley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His black hair is long and unkept. His green eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Disciplined, Professionalism, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Everburning torch.
Gunter Ashton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears an entirely blue suit with white socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His blue eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunter took refuge in the large cave and found the beat up whip and armor he uses now. He became a Ploughman soon after.
Motivation: To prove his worth to the world; and sabotage a competitor
Ideals: Justice, Philantrophist. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Breastplate.
Geoffrey Gladstone, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and prefers to wear brown clothing when he does not wear armor. He has moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by goblins. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Insomniac, Antagonistic, Fearful. Bonds: Nature, Enemies, Rich. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp. 1 Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
