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Advanced [show]


Balimaar Nibley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, and carries morningstars. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Bonds: Attractive, Religious, Rich, Immigrant. Occupation: Architect

Voice: Whispers

Attributes [hide]

Balimaar Nibley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Frederick Badger, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His golden hair is kept up in a ponytail inside a broad hat. His blue eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting, Philantrophist, Gifted. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Frederick Badger, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Alexandre Carlyle, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears professional attire. He sports a flattop hair cut. This green eyed westerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Greedy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Carlyle, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gomory Graham, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his red hair down. He has a dull look in his gray eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gomory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gomory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Gomory Graham, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)18 (+4) 11 (+0)10 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Elven, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Red spinel (40 gp). 5 Acid flasks. 2 Holy water. 4 Smokesticks.


Social Check DCs


Alex Tenley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker. He has a slight overbite and is overall scrawny. He has moderate length black hair. He wears a mask on his face.

Personality: Eccentric and domineering, Alex will drive conversation. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He has money and likes to spend it.

Ideals: Extrovert. Flaws: Addict. Bonds: Job, Rich, Attractive. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Alex Tenley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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