Patrick Harlow, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time, marred by sweets. He has styled his golden hair well, parting it to the right. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a plains tribe. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Ruler.
Motivation: Meet up once more with his childhood friend; and to be a actor again
Flaws: Ugly, Shy. Bonds: Job, Nature, Adventurer. Occupation: Ruler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2600 sp.
Ralf Digby, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny sapphire earrings on each ear.
Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: To settle down with his crush; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush, Adventurer. Occupation: Bather
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 20000 cp.
Hubert Morton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He is tall, broad shouldered and powerfully built. He wears a feathered hat to hide his balding. He wears an eyepatch.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Hubert was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Rich, Family. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 40 pp. Jade (140 gp). 1 Banded mail. 1 Half-Plate.
Richard Altham, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His white hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom
Ideals: Professionalism, Fighting. Flaws: Disease, Insomniac. Bonds: Nature. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. Red garnet (110 gp).
Anselm Ashley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His hair is golden and curly. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, his parents were killed by a goblins raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies. Occupation: Weaver
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Carnelian (30 gp). Jasper (30 gp).
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