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NPC Generator

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Advanced [show]


Nicholas Appleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a forest tribe. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: In love, Nature, Adventurer. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Nicholas Appleton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)7 (-2) 15 (+2)14 (+2)
Skills Athletics +4, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 4 Antitoxin. 1 Smokesticks.


Social Check DCs


Diggory Sutton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy brown pantaloons and a black scarf. His auburn hair is cut jaggedly and amateurishly. His eyes are gray and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Diggory was raised in a hard working conservative environment. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Job, Criminal record. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Diggory Sutton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 6 (-2)9 (-1)
Skills History +3, Performance +1
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Patrick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.

History: Patrick was born in the south. At a young age he loved to build and create. After coming to the age of reason, Patrick took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted, Justice, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Patrick Birkenhead, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Don was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He is content.

Ideals: Persistence, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Don Merton, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. Blue star sapphire (1000 gp). Coral (90 gp). Eye agate (12 gp). Zircon (70 gp). 1 Chain shirt.


Social Check DCs


Raymond Heiser, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a black suit. His moppish white hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Bonds: Attractive, Criminal record, Religious. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Raymond Heiser, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 17 (+3)15 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. 1 Average lock.


Social Check DCs

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