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Advanced [show]


John Kenley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His blonde hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. John took refuge in the old dungeon and found the beat up falchion and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

John Kenley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Alexandrite (800 gp). Eye agate (8 gp).


Social Check DCs


Hubert Nash, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a brown shirt with thin violet vertical stripes and green pants. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant blue.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Shy, Forgetful. Bonds: Rich. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Hubert Nash, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Theodoric Weston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He seems to be bored by most things.

Ideals: Logical. Flaws: Addict, Mundane. Bonds: Nature, Immigrant. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Theodoric Weston, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair and beard is wavy and long. His thin eyebrows rest above his beady violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Military, Rich. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Beckwith, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Adelard Ogden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a blue costume with the symbols of the four houses of cards on his torso. Beneath his clothing is a huge mess of scar tissue. He has brown hair. He has blue eyes and a blue hat with a tan feather.

Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Bookbinder soon after.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family.

Ideals: Justice. Flaws: Addict. Bonds: Slave, Job, Family. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Adelard Ogden, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 5 (-3)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 9000 cp. Red garnet (60 gp). Golden yellow topaz (500 gp).


Social Check DCs

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