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NPC Generator

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Advanced [show]


Anthony Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. His hair is chestnut and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the north. He also is a firm believer in the manly ideal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Anthony Carlyle, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a violet low-cut shirt, and a small hat upon his head, and he perpetually has his flail ready. With a patchy silver beard and wild silver hair. His blue unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Mayor mother left him crippled. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Philantrophist, Extrovert. Flaws: Disease. Bonds: Slave. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Peter Upton, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 9 (-1)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Rose (20 gp). Red garnet (50 gp). Tourmaline (50 gp).


Social Check DCs


Everard Perry, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, blue, dusty cloak. His red hair is knotted and matted. He has gleaming, smiling brown eyes.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.

History: A powerful brothel owner made him what he is. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 10 years.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Impeccable, Professionalism. Flaws: Ugly, Mundane. Bonds: Mentor, Job. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Perry, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)8 (-1) 9 (-1)7 (-2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Gerard Blankley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He has a moderate pudge and is not very fit. He keeps his blonde hair in a pixie cut. His green eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Criminal record, Has a crush. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Gerald Atterton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)6 (-2) 8 (-1)12 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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