Roger Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. He wears his red hair down. This hazel eyed westerner is not easily forgotten.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of western immigrants he idolized his father. Roger was born on a far western plains where he grew up under the tutelage of his father, an expert Dilettante. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion
Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Immigrant, Religious. Occupation: Dilettante
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 4 (-3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
Possessions: 1000 sp.
Kody Upton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tan cloak and cross-gartered violet stockings, he is not a threatening figure. He keeps his long brown hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: To be a Performer again; and he wants to meet his childhood hero
Ideals: Optimist, Justice. Bonds: Military, Adventurer, Job. Occupation: Courier
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2200 sp.
Raymond Ryland, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He is an epitome of beauty. His silver hair, when down, is lengthy. His eyes are likewise green.
Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants his loneliness to end; and to find somewhere to settle down
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Has a crush. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp.
Trym Kitchur, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear grey pants and tee shirts. His whole body is exceptionally muscular. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: He got into the Engraver business at a young age. A gifted student he started as a Scribe, but he got bored and became a Engraver. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and expand his business
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Chad Yardley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is brown and curly. His green eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Armorer
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!