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NPC Generator

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Advanced [show]


Ernest Churchill, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His white hair is knotted and matted. He has a tattooed face.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Ernest was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Gifted, Persistence. Bonds: Attractive, Job, Slave. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Ernest Churchill, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


Norman Axton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He has several tiny aquamarine earrings on each ear.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: Norman hails from a village terrorized by illithids. After coming to the age of reason, Norman took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by illithids. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Enemies. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Norman Axton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and to end his boredom

Flaws: Hedonist, Mundane. Bonds: Rich, Slave, Criminal record. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Hunter Barclay, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)4 (-3) 16 (+3)11 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Smokesticks.


Social Check DCs


Thomas Asheton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely brown suit with black socks and a vest with buckled shoes. He wears a top hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.

History: He was born in the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Entrepeneur. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Thomas Asheton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Tim Wharton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is wearing a long, tan, dusty cloak. His hair is auburn, silky, and of moderate length. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Tim's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Impeccable, Fighting. Flaws: Lazy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Tim Wharton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)16 (+3) 13 (+1)7 (-2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Silk rope.


Social Check DCs

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