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NPC Generator

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Advanced [show]


Shane Ashton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky green painted plate armor. His black hair is thinning but still full. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He enjoys reading and quiet.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. He used his abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Logical, Optimist. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Shane Ashton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. Golden pearl (160 gp).


Social Check DCs


Guy Berkeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky black painted plate armor. His brown hair is braided into rings. He has a dull look in his hazel eyes.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Berkeley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Patrick Rylan, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. His chestnut hair is cut jaggedly and amateurishly. He has amber eyes.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Flaws: Ugly, Insane, Secretive. Bonds: Poor, In love, Adventurer. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Rylan, Male Human Fighter 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 50 pp. Red-brown spinel (120 gp). Moonstone (20 gp). Hematite (11 gp).


Social Check DCs


Reynard Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered music. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Reynard Blankley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his black hair well, parting it to the right. His brown eyes peer out from beneath his top white hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with music.

History: He was raised in a mountains tribe. He has had some formal music training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Adventurer, Job, Nature, Has a crush. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Anselm Cooper, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 5 (-3)15 (+2)
Skills Insight -1, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3200 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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