Clerebold Thackeray, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Clerebold will drive conversation. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Extrovert, Gifted, Fighting. Flaws: Disease. Bonds: Poor. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 12000 cp. Large well-done wool tapestry (200 gp).
Trym Reid, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. He keeps his black hair in a flapper bob. His skin is flawless and his amber eyes scan people very quickly.
Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trym was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: To unite with his brother; and he's looking for his big break
Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 19 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Ralf Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His brown hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many illithids want him driven away; and someone believes him a fraud
Ideals: Logical. Flaws: Disease. Bonds: Rich, Nature, Enemies. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Jocelyn Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This man wears white trousers with violet and pastel striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He keeps his silver hair in a pixie cut. This amber eyed easterner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved
Ideals: Optimist, Justice, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Everard Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long chestnut hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was always a brilliant, if unscrupulous mind. In his 14th year, his parents were killed by a brigands raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally
Ideals: Logical, Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 1 Buckler. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!