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NPC Generator

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Advanced [show]


Gerald Sutton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely pastel suit with white socks and a vest with buckled shoes. He keeps his brown hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Criminal record, Military. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Gerald Sutton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of death around his neck, and a greatsword on his belt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: Gerard was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted martial powers by his dying sister.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Hadlee, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Adam Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He wears a colorful flower in his silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: He got into the Map Maker business at a young age. He was an apprentice working in his father's forge. He struck the Map Maker job and began his own company from there.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and expand his business

Ideals: Extrovert. Flaws: Insane, Addict. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Sheldon, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills Athletics +3, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 80 pp.


Social Check DCs


Drogo Watson, Male Human [Permalink]

Personal [hide]

Description: This man wears black painted combat armor at almost all times. He is muscular with a powerful set of arms. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east his family was never financially stable. A gifted student he started as a Actor, but he got bored and became a Mayor. He now owns his own business.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Opinionated. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Watson, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Beckwith, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Hunter. His black hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his broad brown hat.

Personality: He dislikes all the random violence that takes place in the east. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has achieved small success as a Hunter.

Motivation: Wants to open a new tavern; and many brigands want him driven away

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Beckwith, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)6 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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