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Advanced [show]


Patrick Hornsby, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His red hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Patrick Hornsby, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Heward Bradly, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his yellow robe and has his crossbow always slung over his shoulder, he is not a threatening figure. He wears a deerstalker hat to cover his moderate length brown hair. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. Heward was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Cook. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he has decided he is irredeemable

Flaws: Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Heward Bradly, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Chad Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the right. His eyes are hazel and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Chad Beckwith, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2100 sp.


Social Check DCs


Godfrey Clive, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: To reunite with his old friends.

Ideals: Extrovert. Flaws: Addict, Terse. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Godfrey Clive, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)18 (+4) 10 (+0)10 (+0)
Skills Medicine +2, Religion +6
Senses Passive Perception 10
Languages Common, Giant, Gnome, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Robert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a yellow shirt with thin blue vertical stripes and white pants. His clothes are grease stained in places. His long black hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Apothecary, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Robert Tewksbury, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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