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NPC Generator

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Advanced [show]


John Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. He wears a top hat to hide his balding. He wears a mask on his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, John took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Justice, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

John Carlyle, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 8 (-1)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Don Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies, Criminal record. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Don Beckwith, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Windsor, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt, and carries longbows. He is bald on top and has large black tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted divine powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Norman Windsor, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)13 (+1) 8 (-1)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. An abacus with copper, silver and gold markers (70 gp). Sapphire pendant on gold chain (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His blonde hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and doesn't want to be a stylist and was forced into it by his family

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Family, Slave. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Ralf Sherwood, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)18 (+4) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal, Aquan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Amethyst (80 gp).


Social Check DCs


Henry Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear blue pants and tee shirts. His red hair is braided into rings. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Henry Pinkerton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp.


Social Check DCs

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