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Advanced [show]


Miles Anderton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His red hair is cut short. His blue eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He is greedy.

Flaws: Insane, Fearful, Insomniac. Bonds: Rich, In love, Immigrant. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Miles Anderton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)7 (-2) 9 (-1)10 (+0)
Skills History +0, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. 1 Backpack. 1 Healer’s kit.


Social Check DCs


Kody Paxton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and grey handkerchief worn on his right side. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person to random spaces in the air.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His mother raised him in a mountain cabin. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his sister

Ideals: Impeccable. Flaws: Greedy. Bonds: Family, Nature, Adventurer. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Kody Paxton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)11 (+0) 16 (+3)11 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Tourmaline (160 gp). Peridot (20 gp). Moss agate (4 gp).


Social Check DCs


William Spalding, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His white hair has been sun bleached extensively. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: William hails from a village terrorized by brigands. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 4 years.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and expand his business

Ideals: Gifted. Bonds: Job, Rich, Enemies. Occupation: Barrister

Voice: French accent

Attributes [hide]

William Spalding, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Balimaar Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. His red hair is cut short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: Balimaar was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Guardian, Immigrant, Religious. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Balimaar Harlow, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp. Silver ewer (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Randal Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He has wavy blonde hair. His gray eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: Born in the south to a Doctor, Randal learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. He has worked as a Doctor like his mother before him.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Slave, Job, Criminal record. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Randal Staurheim, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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