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NPC Generator

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Advanced [show]


Cory Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. His hair is short and chestnut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Artistic, Gifted. Flaws: Terse. Bonds: Attractive, Job, Criminal record. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Cory Hayden, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)15 (+2) 7 (-2)13 (+1)
Skills History +4, Insight +0
Senses Passive Perception 8
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Robert Milton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. His auburn hair is kept up in a ponytail inside a small hat. He has violet eyes and a brown hat with a green feather.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Religious, Job, Adventurer. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Milton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Diggory Allerton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long golden hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: He was raised in a mountains tribe. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his singing dream.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Allerton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 9
Languages Common, Aquan, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, green, dusty cloak. His black hair is slicked back into a classic pompadour. His ears are large.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. A gifted student he started as a Mayor, but he got bored and became a Map Maker. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive. Bonds: Mentor, Job. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Kyle Garrick, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a red tunic with yellow highlights, and long brown pants that bunch up around his shoes. His blonde hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Stylist, who enjoyed hunting, Henry was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Opinionated, Fighting. Bonds: Nature, Family, Job. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Henry Whitby, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp. Old masterpiece painting (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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