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NPC Generator

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Advanced [show]


Percival Weston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his morningstar ready. With a patchy white beard and wild white hair. He has gray eyes and a black hat with a brown feather.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Weston, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Justin Kirby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and is typically in his Merchant uniform. He has done his best to style his white hair to look like a famous performer. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Justin was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Justin Kirby, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Lapis lazuli (6 gp).


Social Check DCs


Clerebold Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long blonde beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his sister

Flaws: Insane, Shy. Bonds: Attractive, Family, Rich. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Clerebold Ainsley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 14 (+2)17 (+3)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Tenley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He keeps his black hair in a pixie cut. His eyes are a pleasant violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His job bores him to no end. He has decided to make it more interesting.

History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Attractive, Guardian, Adventurer, Criminal record, Mentor. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Don Tenley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 11 (+0)5 (-3)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Windsor, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear black tank tops with brown pants. His long blonde hair is drawn into a two foot long braid. His green eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Hunter was born on a far western forest where he grew up under the tutelage of his father, an expert Engraver. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Depressed, Disease. Bonds: Immigrant, Rich. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Hunter Windsor, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. Hematite (14 gp). White opal (1000 gp). Blue quartz (14 gp).


Social Check DCs

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