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NPC Generator

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Advanced [show]


William Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He is well dressed, constantly wearing a tan suit, white shirt, and brown tie. His blonde hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Slave Trader. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Slave Trader.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Slave. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

William Clayden, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Arnold Law, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he has a crush on the local carpenter

Flaws: Antagonistic. Bonds: Rich, Attractive, Has a crush, Criminal record. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Law, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Dean Moreno, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan shirt with thin white vertical stripes and black pants and is in decent physical shape. He has a very tight haircut. His eyes are blue and catlike.

Personality: His tongue was cut out and he uses sign language. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Adventurer father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Moreno, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Heward Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is smooth and relatively long. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Engraver like his mother before him.

Motivation: To protect his home.

Ideals: Opinionated, Impeccable. Bonds: Attractive, Mentor. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Heward Shipley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Alexandrite (600 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Hugh Roscoe, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tattered old clothes. He wears his golden hair up in a very large beehive style do. He wears an eyepatch.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: He was raised by priests from a young age. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Hugh Roscoe, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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