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Advanced [show]


Lance Digby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear green pants and tee shirts. He keeps his chestnut hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is afraid of women and trembles around them

History: Lance was born with his father's beautiful face. He moved out east to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Immigrant, Attractive, Enemies, Criminal record. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Lance Digby, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 12 (+1)6 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Stapleton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely brown suit with tan socks and a vest with buckled shoes, and a wedding ring on his right hand. He wears a colorful flower in his red hair. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Assassin like his mother before him.

Motivation: Further expansion of business; and to be a junk dealer again

Ideals: Artistic. Bonds: In love, Attractive, Job, Mentor. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Stapleton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Spy.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Trym Remington, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Alex Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his morningstar ready. His hair is brown and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Rich. Occupation: Server

Voice: Russian accent

Attributes [hide]

Alex Wallace, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Freshwater pearl (10 gp). Peridot (80 gp). Amethyst (160 gp).


Social Check DCs


Clerebold Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. His auburn hair is cut short. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is wracked by social anxiety.

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Adventurer. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Clerebold Tindall, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 18 (+4)11 (+0)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 14
Languages Common, Terran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6

Possessions: 300 gp.


Social Check DCs

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