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NPC Generator

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Advanced [show]


Raymond Conway, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely grey suit with violet socks and a vest with buckled shoes and is in decent physical shape. He sports a long golden beard, and similarly colored long hair. His fierce blue eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Roofer for hire.

Motivation: To be a Marshal again; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly. Bonds: Family, Rich, Job, Slave. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Raymond Conway, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Randal Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a white wide-brimmed hat and white clothes. His hair is long and brown with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he desires power and/or immortality

Ideals: Justice. Flaws: Insane, Secretive. Bonds: Adventurer, Nature, Criminal record. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Randal Skelton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 6 (-2)11 (+0)
Skills Investigation +5, Stealth +2
Senses Passive Perception 8
Languages Common, Draconic, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Average lock. 1 Healer’s kit.


Social Check DCs


Charles Wentworth, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying white hair a little too much giving a sharp white color. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Disciplined. Bonds: Poor, In love, Criminal record. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Charles Wentworth, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp. Golden yellow topaz (800 gp). Rose (70 gp).


Social Check DCs


Ernest Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean green cloak covering his clean studded leather. He has auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Ernest has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: To protect his home; and he wants revenge against orcs

Flaws: Ugly, Hedonist, Disease. Bonds: Enemies, Guardian. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Ernest Leighton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Rhodochrosite (7 gp). Zircon (50 gp). Carnelian (50 gp). Aquamarine (300 gp). 1 Spyglass. 1 Hourglass. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a green shirt with thin pastel vertical stripes and tan pants. He is tall, broad shouldered and powerfully built. He has moderate length silver hair. He has blue eyes and a green hat with a pastel feather.

Personality: He acts crazy and hedonistic. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Beggar business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Beggar.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Hedonist, Shy. Bonds: Job, Rich. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Kyle Blankley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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