Aldous Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has wavy brown hair. His eyes, though not visible through his cowl, are green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.
History: He got into the Shipwright business at a young age. He was an apprentice working in his father's forge. He is searching for what he claims is his rightful reward.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 12000 cp. Jasper (50 gp). Red garnet (60 gp).
Alex Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is long and unkept. His eyes are hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Shy, Insane, Impulsive. Bonds: Rich. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Gunter Copeland, Male Human [Permalink]
Personal [hide]
Description: He wears a simple grey robe with tan stripes complete with hood, and he perpetually has his glaive ready. He sports a flattop hair cut. His ears are large.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with poetry.
History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Odo Walpole, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his white hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Seamstress, who enjoyed hunting, Odo was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic. Flaws: Addict. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 11000 sp. 1 Minor magic item.
Adam Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair and beard is wavy and long. His fierce brown eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out west to avoid the crime he committed. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and seeks redemption
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Nature, Criminal record. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 46000 sp. 1 Minor magic item.
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