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Advanced [show]


Anthony Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a grey scarf, and carries sickles. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His fierce amber eyes like to dwell on things.

Personality: Anthony wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Adventurer, Criminal record. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Anthony Stanford, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Alexandre Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze. His moppish silver hair is in a traditional bowl cut. He has amber eyes and a yellow hat with a blue feather.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Alexandre reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Banker like his mother before him.

Motivation: He has money and likes to spend it; and he is greedy

Bonds: Rich, Attractive, Job, Military, Slave. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Alexandre Winthrop, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 43000 sp.


Social Check DCs


Hunter Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and black robe with the hood down, and he perpetually has his shield ready. He has a small bristly mustache and wavy golden hair. His eyes are hazel and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 11th year, his parents were killed by a gnolls raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To be a Beggar again.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Hunter Westcott, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a Stetson hat to cover his moderate length chestnut hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and an old rival family wants him found

Ideals: Athletic, Opinionated, Logical, Gifted. Bonds: Attractive, Family. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Ernest Everleigh, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Acrobatics +6, Performance +1
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Compton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his hand crossbow. He wears his hair in dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

William Compton, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp. Aquamarine (900 gp). Rich purple corundum (700 gp). Peridot (40 gp). 1 Full Plate.


Social Check DCs

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