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Advanced [show]


Conrad Wellington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports tan clothing, slightly heavier than average wear. His chestnut hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Seamstress.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Job, Religious. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Conrad Wellington, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 18000 sp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Odo Charlton, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is muscular with a powerful set of arms. His silver hair is thinning but still full. His gray eyes peer out from beneath his Stetson grey hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful brothel owner made him what he is. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many gnolls want him driven away; and revenge

Bonds: Guardian, Job, Mentor, Slave, Enemies. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Odo Charlton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Anselm Remington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His hair is cut close to his head. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has achieved small success as a Spy.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Anselm Remington, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Hugh Kendal, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his red hair in a flapper bob. His eyes are likewise blue.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and sabotage a competitor

Flaws: Fearful. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Hugh Kendal, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Merton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he tends to wear a large brown jacket. His hair is blonde and very short. He has several tiny aquamarine earrings on each ear.

Personality: Eccentric and domineering, Wymar will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich western family. Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day; and wants to have a good time and be beloved

Ideals: Extrovert, Logical, Justice, Optimist. Bonds: Rich, Criminal record. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Wymar Merton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)5 (-3) 13 (+1)17 (+3)
Skills Arcana -1, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Amethyst (80 gp).


Social Check DCs

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