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NPC Generator

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Advanced [show]


Nicholas Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. He sports a flattop hair cut. His eyes are likewise green.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Nicholas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by giants. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Persistence. Bonds: Enemies, Family, Job. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Nicholas Mitchell, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Clerebold Sherwood, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears baggy green pantaloons and a black scarf. His blonde hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Gifted, Logical. Flaws: Impulsive. Bonds: Adventurer. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Clerebold Sherwood, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)6 (-2) 14 (+2)17 (+3)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Onyx (40 gp).


Social Check DCs


Aldous Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is silver and curly. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Detective, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He now mingles about in high society.

Motivation: A deep hatred of giants; and he wants revenge against giants

Ideals: Optimist, Fighting. Flaws: PTSD. Bonds: Rich, Enemies. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Aldous Payton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)14 (+2) 9 (-1)8 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Roland Halsey, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He is physically well-built. His chestnut hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined, Artistic. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Roland Halsey, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)12 (+1) 9 (-1)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Rodney, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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