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Advanced [show]


Dustin Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of glaives on his belt, each one with a jet on the hilt. He wears his silver hair up. His skin is flawless and his green eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Dustin was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Emotional. Bonds: Attractive, In love. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Soames, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 18 (+4)10 (+0)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp. 1 Climber’s kit. 1 Silk rope. 1 Average lock.


Social Check DCs


Robert Milton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and has a large brown mantle and cape that has been intricately interwoven into his green robe. He has moderate length red hair. His green eyes are slightly larger than normal.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.

Motivation: To be a Locksmith again; and to prove his worth to the world

Flaws: Insomniac, Impulsive. Bonds: Job, Attractive, Poor. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Robert Milton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 11 (+0)13 (+1) 16 (+3)7 (-2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Diggory Allerton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long golden hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: He was raised in a mountains tribe. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has never given up on his singing dream.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Allerton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 9
Languages Common, Aquan, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, green, dusty cloak. His black hair is slicked back into a classic pompadour. His ears are large.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. A gifted student he started as a Mayor, but he got bored and became a Map Maker. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive. Bonds: Mentor, Job. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Kyle Garrick, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a red tunic with yellow highlights, and long brown pants that bunch up around his shoes. His blonde hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Stylist, who enjoyed hunting, Henry was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Opinionated, Fighting. Bonds: Nature, Family, Job. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Henry Whitby, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp. Old masterpiece painting (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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