Lance Colby, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tan trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his black hair. His eyes are violet and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Guardian, Religious. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 70 pp.
Everard Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His amber eyes peer out from beneath his top tan hat.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to loving parents in a slum to the south. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Everard began to lead the lost caravan. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of drow; and retire the richest man in the south
Ideals: Fighting, Athletic, Philantrophist, Entrepeneur. Bonds: Enemies, Poor. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
Gomory Dudley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears rags and sports a simple walking cane. His Stetson hat is riddled with cuts and holes. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.
Motivation: Revenge.
Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Enemies. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Hubert Law, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is golden, silky, and of moderate length. His gray eyes dart from person to person.
Personality: Hubert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Artistic. Bonds: Rich, Attractive, Adventurer, Religious, Enemies. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
Balimaar Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright black suits and hats. He is muscular with a powerful set of arms. He wears a broad hat to cover his moderate length silver hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Marshal.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Masterwork manacles. 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!
