Kody Barton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. His auburn hair is unkempt and raggedy. He has hazel eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When Kody reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Extrovert, Artistic. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1200 sp. 3 Tanglefoot bags. 3 Tanglefoot bags. 2 Holy water.
Chad Winthrop, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He is well dressed, constantly wearing a black suit, violet shirt, and pastel tie. He keeps his silver hair in a flapper bob. His hazel unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a island tribe. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: He's in love.
Ideals: Philantrophist, Fighting, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +0
Possessions: 300 gp. Jade (60 gp).
Tim Milton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is bristling with hidden weapons, mostly scimitars and swords. His hair is blonde and curly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Criminal record, Family, Slave. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. White opal (500 gp). 1 Average lock. 1 Healer’s kit. 1 Silk rope.
John Norton, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man likes to wear tan tank tops with violet pants. He wears a colorful flower in his red hair. He has gleaming, smiling blue eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Stylist mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Religious. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp.
Arnold Dalton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is chestnut. His hazel unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Arnold was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Apothecary.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Athletic. Flaws: Disease. Bonds: Poor, Job, Attractive. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 42000 sp.
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