Theodoric Conway, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy auburn beard and wild auburn hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He now travels the world, in search of power and loot.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Nature, Adventurer, Has a crush. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Jocelyn Kimberley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His red hair is long and unkept. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.
History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Miner and was forced into it by his family; and many brigands want him driven away
Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Family, Enemies. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Wymar England, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His hair is short and golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.
History: Wymar was born the youngest of three triplets. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is wracked by social anxiety; and doesn't want to be a bricklayer and was forced into it by his family
Flaws: Depressed, Addict, Fearful. Bonds: Attractive, Family. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2000 cp. Cloth of gold vestments (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).
Dustin Axton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a red low-cut shirt, and a broad hat upon his head, and he perpetually has his ceremonial dagger ready. His brown hair is cut jaggedly and amateurishly. He is baby faced.
Personality: This man loves music and to teach people music more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Dustin was born with his mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Dustin's homeland. Dustin decided to take the middle way and become a bodyguard. He has achieved small success as a Unemployed.
Motivation: Sabotage a competitor; and balancing his hectic life and new unemployed responsibilities is difficult
Ideals: Fighting, Artistic. Bonds: Job, Attractive, Immigrant. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 4 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
William Morton, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his chestnut hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. He has a small toy that he constantly fidgets with.
History: William lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has achieved small success as a Server.
Motivation: To protect his home; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Job, Family, Guardian. Occupation: Server
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Citrine (20 gp). Chrysoberyl (60 gp). Tourmaline (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!