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Chad Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He tends to wear a large blue jacket. His chestnut hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: The child of a Dilettante, who enjoyed hunting, Chad was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and a strong sense of loyalty to human people

Ideals: Joker, Logical. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Chad Blakeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1700 sp.


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his shortspear ready. He keeps his blonde hair in a flapper bob. He has brown eyes and a brown hat with a tan feather.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Servant business at a young age. He dropped out of school to support his sick mother, and resented it. He has drifted from career to career and currently works as a Servant.

Motivation: Expand his business; and marry his sister to traveling adventurers

Ideals: Entrepeneur, Fighting, Logical. Bonds: Job, Family. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Charles Coombs, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)15 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alex Blakeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a trident. His hair is white and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Alex never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Rich, In love, Military. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Alex Blakeley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)4 (-3) 11 (+0)6 (-2)
Skills Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin green vertical stripes and white pants. His head has been shaved. He has a tattooed face.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich, Enemies. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Chatham, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Red garnet (60 gp). Amber (60 gp). Banded agate (6 gp). Moonstone (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Blyth, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is physically well-built. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady violet eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He has worked as a Spy like his father before him.

Motivation: He is wracked by social anxiety; and further expansion of business

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Odo Blyth, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 800 sp. 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs

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