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NPC Generator

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Advanced [show]


Richard Abram, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He carries a battered monstrous two handed axe and tarnished sickle as well. His brown hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his father was called into army service. A freak accident while working with his Merchant father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Richard Abram, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Peridot (30 gp). Black pearl (400 gp). 1 Masterwork Musical instrument.


Social Check DCs


Trym Lindsay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. His long auburn hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by giants. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Insane. Bonds: Enemies, Adventurer, Nature, Military. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Lindsay, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 8 (-1)11 (+0)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Clerebold Lester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is wearing a long, blue, dusty cloak. His left leg appears badly burned and disfigured. His auburn hair is knotted and matted. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Athletic. Flaws: Ugly, Sensitive, Insomniac. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Lester, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 19 (+4)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs


Trey Addington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He dresses in pastel turtlenecks beneath a black coat with white slacks. His blonde hair is cut short. His gray eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Flaws: Antagonistic, Disease. Bonds: Immigrant, Job, In love. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Trey Addington, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roland Marley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears a well pressed and immaculate suit (or dress). His blonde hair is braided into rings. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Merchant. He feeds upon the attention of others.

History: He was raised in a forest tribe. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Addict. Bonds: Job, Attractive, Nature, Immigrant. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Roland Marley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 12 (+1)18 (+4)
Skills History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs

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