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Advanced [show]


Ernest Hayley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy brown hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now mingles about in high society.

Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Sensitive. Bonds: Rich, Criminal record, Guardian. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Hayley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 8 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Miles Bentham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Glassblower and is in decent physical shape. His broad hat is riddled with cuts and holes. His eyes are likewise amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Mason; and he would like to get married and retire

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Immigrant, Job, Has a crush. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Miles Bentham, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 4000 sp. Aquamarine (300 gp). Amber (40 gp).


Social Check DCs


Robert Windsor, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Butcher uniform and is in decent physical shape. His silver hair, when down, is lengthy. His eyes are brown and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Robert's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult.

Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Robert Windsor, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)5 (-3) 5 (-3)14 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bernard Jacobs, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in red turtlenecks beneath a yellow coat with grey slacks. He keeps his brown hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bernard took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Nature, Religious. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Bernard Jacobs, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 4 (-3)15 (+2)
Skills Performance +4, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A delicate brass dragon egg (60 gp). Solid gold idol (200 gp).


Social Check DCs


Kody Warwick, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Kody Warwick, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)13 (+1) 16 (+3)13 (+1)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs

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