Raymond Cotton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is long and unkept. His face is scarred and worn.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.
History: The child of eastern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Raymond's homeland. Raymond decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Charles Yardley, Male Human [Permalink]
Personal [hide]
Description: A 6'1" western man, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.
History: Charles was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Terse, Impulsive. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 300 gp. Star rose quartz (50 gp). 1 Half-Plate.
Drogo England, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long brown beard, and similarly colored long hair. This hazel eyed northerner is not easily forgotten.
Personality: Eccentric and domineering, Drogo will drive conversation. He is a great chef.
History: Gifted from a young age, Drogo studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He loathes his own lifestyle; and revenge
Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Ernest Walpole, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple yellow robe with violet stripes complete with hood, and is pretty ugly. He wears his brown hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to get laid; and wants a kiss
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 4 (-3) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Bertram Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a brown handlebar mustache and slicked back brown hair. His fierce brown eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Rich, Attractive. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
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