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NPC Generator

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Advanced [show]


Odo Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Bonds: Poor, Mentor, Job. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Odo Kimberly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Adam Melancon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Shepherd uniform. His white hair is singed and shortened. His eyes, though not visible through his cowl, are amber.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Animal Trainer profession.

History: A powerful necromancer made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Impulsive, Insane. Bonds: Job, Mentor. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Adam Melancon, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Old masterpiece painting (800 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Gomory Alton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His clothes are grease stained in places. With bright black hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and wants a kiss

Flaws: Shy, PTSD. Bonds: Poor, Immigrant, Slave. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Gomory Alton, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Silver comb with moonstones (500 gp). Solid gold idol (200 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Gunter Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a black cloak and cross-gartered green stockings. His chestnut hair is kept up in a ponytail inside a feathered hat. His gray eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful brothel owner made him what he is. Cursed with vampirism at a very young age, Gunter has worked very hard to control his curse. He has achieved small success as a Tanner.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Mentor. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Gunter Bristol, Male Human Fighter 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His chestnut hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Navigator and found it very stressful. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Flaws: Insane, Ugly. Bonds: Enemies, Job. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Gerard Wallace, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Silver ewer (40 gp). 1 Minor magic item.


Social Check DCs

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