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NPC Generator

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Advanced [show]


Justin Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His golden hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Ugly, Insane, Depressed. Bonds: Poor, Religious. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Justin Brandon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 15 (+2)6 (-2)
Skills Arcana +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Digby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his longsword. He has black hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Bonds: Attractive, Job, Adventurer. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Digby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Odo Home, Male Human [Permalink]

Personal [hide]

Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: Odo was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Bonds: Rich, Adventurer, Immigrant, Job, Religious. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Odo Home, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His thin eyebrows rest above his beady violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Gerald never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Gifted, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Gerald Easton, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, brown, dusty cloak. His hair is always cut to a buzz. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: When he was but 3 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He wants revenge against brigands; and a need for knowledge about a nearby landmark

Ideals: Joker, Justice. Bonds: Immigrant, Adventurer, Enemies. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Wymar Spaulding, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 17 (+3)15 (+2)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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