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NPC Generator

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Advanced [show]


Peter Garfield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a small hat to cover his moderate length black hair. He has gleaming, smiling green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast island. He helped his mother out around the business and became quite the natural. He has achieved small success as a Brewer.

Motivation: Sabotage a competitor; and he wants to get laid

Flaws: Shy, Fearful. Bonds: Nature, Job, Has a crush. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Peter Garfield, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Tim Chatham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear white clothing when he does not wear armor. His long golden hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Tim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Gifted, Impeccable. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Tim Chatham, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. Moonstone (80 gp). 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Adelard Woods, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears an entirely yellow suit with black socks and a vest with buckled shoes, and his gloved hand is found clutching a lance. His white hair is slicked back into a classic pompadour. His eyes are brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Gifted. Bonds: Criminal record, Rich, Adventurer, Job. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Adelard Woods, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 12 (+1)9 (-1) 6 (-2)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 19000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs


Gunter Snape, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears just a brown suit. He has a hunchback. His red hair is cut short. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Dyer

Voice: German accent

Attributes [hide]

Gunter Snape, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Everard Langston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean grey cloak covering his clean studded leather. His blonde hair is singed and shortened. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: When he was but 4 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Adventurer, Immigrant. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Everard Langston, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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