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Advanced [show]


Percival Wentworth, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His hair is black, silky, and of moderate length. His blue eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: He is greedy.

Ideals: Optimist. Flaws: PTSD. Bonds: Rich, Immigrant, Attractive, Family. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Percival Wentworth, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. 2 Tanglefoot bags.


Social Check DCs


Ernest Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with Stetson hat. His golden hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Ernest will drive conversation. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Adventurer, Has a crush. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Ernest Rodney, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Freshwater pearl (12 gp). Brown-green garnet (90 gp). Chrysoberyl (90 gp). Chrysoberyl (90 gp). 1 Minor magic item.


Social Check DCs


Kyle Middleton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His silver hair is long and unkept. His green eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job, Adventurer. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Middleton, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Chad Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white armored body suit, with a simple green line shooting up and back down. He has shaved his head bald. His eyes are likewise brown.

Personality: A skeptical and narcissistic man, Chad's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Detective business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Impeccable, Joker. Bonds: Job, Religious. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Chad Winterbourne, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Camden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Antagonistic, Insomniac, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Don Camden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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