Tim Ashley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a hammer. His chestnut hair is heavily combed to the left. He has amber eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Apothecary mother left him crippled. After a long history of fighting, Tim and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and many orcs want him driven away
Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 8 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 100 gp. 1 Minor magic item.
Theodoric Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely green suit with blue socks and a vest with buckled shoes. He has dyed his greying white hair a little too much giving a sharp white color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small island village. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it
Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Nature, Rich. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. Coral (60 gp).
Raymond Hornsby, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He sports green clothing, slightly heavier than average wear. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.
Motivation: Meet up once more with his childhood friend; and to reunite with his absent father
Flaws: Depressed. Bonds: Adventurer, Immigrant, Family. Occupation: Detective
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 18 (+4) | 7 (-2) | 15 (+2) | 4 (-3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Chad Astley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears his red hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He has worked as a Knight like his father before him.
Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero
Flaws: Terse, Fearful. Bonds: Military, Job, Adventurer. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 3 (-4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Solid gold idol (200 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Bertram Reed, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.
Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
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