Kyle Ansley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is typically in his Healer uniform. His chestnut hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the south. He was an apprentice working in his father's forge. He has worked as a Healer like his father before him.
Motivation: Further expansion of business; and to be a sailor again
Flaws: Shy, Forgetful. Bonds: Job, Poor. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Cory Alston, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. His top hat is riddled with cuts and holes. He has violet eyes and a pastel hat with a blue feather.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Barrister mother left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and expand his business
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 2 Antitoxin. 8 Acid flasks. 2 Antitoxin.
Theodoric Oakes, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly auburn, has prominent grey streaks. His amber unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Sage. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised by priests from a young age. Like his mother and his sister before him, after school he went straight into learning to become a Sage. He then took over the family business and is one of the better Sage for hire.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Disease. Bonds: Job, Religious, Mentor. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Patrick Moreno, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His red hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.
Personality: Calm and collected, he is a well trained Sage. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult.
Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 3 Thunderstones.
Solomon Eastoft, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He has moderate length white hair. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the east, but his parents moved at a very young age to the west. Solomon was born on a far eastern desert where he grew up under the tutelage of his father, an expert Stableman. He left for the east, certain he would find work there.
Motivation: He has comitted a past crime that haunts him to this day; and to end his boredom
Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 700 gp.
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