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NPC Generator

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Advanced [show]


Balimaar Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan shirt with thin black vertical stripes and yellow pants. He wears his black hair down. His amber eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.

History: Balimaar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Philantrophist, Entrepeneur. Flaws: Selfish. Bonds: Job, Has a crush. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Gracey, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Tatum, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair and beard is wavy and long. His eyes are a pleasant amber.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 4 years old his parents immigrated from the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has decided he is irredeemable

Flaws: Impulsive. Bonds: Rich, Enemies, Immigrant, Criminal record. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Anselm Tatum, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 16 (+3)6 (-2)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. Amethyst (140 gp).


Social Check DCs


Hugh Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey cloak and cross-gartered white stockings. His chestnut hair is unkempt and raggedy. He has a tattooed face.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Ugly, Hedonist. Bonds: Poor, Has a crush, Mentor. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Hugh Brownrigg, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Deception +5, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 80 pp.


Social Check DCs


Theobald Easton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Sage and found it very stressful. He has achieved small success as a Sage.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Poor. Occupation: Sage

Voice: American accent

Attributes [hide]

Theobald Easton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and to reunite with his absent mother

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Godfrey Mitchell, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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