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NPC Generator

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Advanced [show]


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Shy. Bonds: Poor, Immigrant, Religious. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Trym Shipley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Blue quartz (13 gp).


Social Check DCs


Theobald Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His blonde hair is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Gifted, Logical. Bonds: Rich, Military. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Theobald Trowbridge, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 14 (+2)10 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Davenport, Male Human [Permalink]

Personal [hide]

Description: This man dresses in green turtlenecks beneath a red coat with white slacks, and sports empty pouches on his belt. He wears a colorful flower in his black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family Like his father and his sister before him, after school he went straight into learning to become a Layabout. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Adelard Davenport, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1600 sp.


Social Check DCs


Justin Stafford, Male Human [Permalink]

Personal [hide]

Description: This man typically wears white cloth garments or leather armor. He is muscular with a powerful set of arms. His hair is long and white with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He inherited the family business which he has now maintained for 15 years.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and sabotage a competitor

Ideals: Passionate, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Justin Stafford, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Balimaar Weld, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. He has gleaming, smiling blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Passionate, Fighting. Bonds: Attractive, Religious, Mentor. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Balimaar Weld, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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