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Advanced [show]


Trym Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a slight overbite and is overall scrawny. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend.

Flaws: Secretive. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Trym Beckwith, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 13000 cp. Solid gold idol (700 gp). 1 Half-Plate.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of tridents on his belt, each one with a aquamarine on the hilt. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Bather.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Rich, Enemies, Adventurer, Nature, Job. Occupation: Bather

Voice: American accent

Attributes [hide]

Anselm Marlowe, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 11 (+0)6 (-2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Jasper (30 gp). Tourmaline (130 gp).


Social Check DCs


Dean Kenley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear red tank tops with yellow pants. His chestnut hair is knotted and matted. His half smiles and violet eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Seamstress for hire.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Logical, Fighting. Bonds: Attractive, Nature, Job. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dean Kenley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)5 (-3) 17 (+3)16 (+3)
Skills Insight +5, Religion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Citrine (30 gp). Onyx (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Soames, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt, and he perpetually has his sickle ready. He wears his silver hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Aldous Soames, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 15 (+2)5 (-3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has shaved his head bald. He has blue eyes and a pastel hat with a black feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. When Nicholas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: He is terrified, and will act out of fear; and wants to raise his children well

Flaws: Ugly, Shy, Fearful. Bonds: Family, Military. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Nicholas Reid, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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